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  1. TERMS

E

Entry

In programming, "entry" can refer to different concepts, depending on the context.

Entry

End-dev

"End-Dev" is not commonly used as a standard industry term in software development. However, based on its structure, it could be interpreted in a few possible ways:

End-dev

1. End-Developer (End-Dev as a Short Form)

  • If "End-Dev" stands for End-Developer, it might refer to a developer working on the final stages of a software project.

  • This could involve deployment, maintenance, or user-facing features.

  • Example: "The End-Dev team ensures the product is production-ready."

2. End-to-End Development (End-Dev as an Abbreviation)

  • End-to-End Development refers to the complete software development lifecycle, from planning to deployment.

  • It covers all aspects, including front end, backend, databases, and deployment.

  • Example: "Our End-Dev process includes both UI/UX and backend integration."

End-User

An end-user is the person who ultimately uses a product, system, or software after it has been developed, distributed, or deployed. They interact with the software or hardware for its intended purpose without necessarily knowing the technical details behind its creation.

Event

An event in programming is an action or occurrence that a system detects and responds to. Events are commonly used in event-driven programming, where the flow of a program is determined by these occurrences instead of a pre-defined sequence.

Event

🔹 Common Types of Events

Event Type

Example

Where It’s Used

User Interaction Events

Click, key press, mouse movement

Web apps, GUIs

System Events

Startup, shutdown, error messages

Operating systems, servers

Network Events

Request received, connection lost

Web servers, APIs

Hardware Events

USB connected, low battery

Embedded systems, mobile devices

Custom Events

Business logic events (order placed, payment processed)

Enterprise applications

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Last updated 2 months ago